The LA Intel Buzz workshop featured the CEOś of the four most succesful gaming organisations. These included personnel such as Team Liquid’s Steve Arhancet, Cloud9’s Jack Etienne, Jace Hall of Echo Fox and Noah Whinston of Immortals. The topic of discussion was recruitment and training of new players professionally.
One point which comes up time and again in discussions of esports players going pro is career length. Jack Etienne noted that “careers are getting longer and pro players are getting older” and the general assessment was that this is partly due to the overall esports landscape professionalising and it becoming a more legitimate career path beyond your early 20s.
Longevity of player careers is connected to the evolution of the esports market as a whole”
Whinston also revealed how there is work being done to improve the statistical analysis of players to see it at the same level, or beyond, as those utilised in baseball and football.
The scouting differences between Korean organisations and North American orgs was then raised. This moved on to a discussion of the importance of esports and its mainstream acceptance in developing the best players. Hall stated how gamers are more revered and accepted socially in South Korea, and that it’s far more something to be proud of there. Whilst this is changing in North America, and to a lesser extent much of Europe too, it’s far from on par. Whinston added that the popularity of gaming PC cafes in the country, which many go to from a relatively young age, is a major factor too.
Hall discussed that it’s up to teams and players to ensure they’re adaptable. He said: “It’s important for teams to work with players to develop a crossover skill-set. Are you a great LoL player or a great gamer? The latter is better for the overall esports landscape.”
Excerpts from EsportsInsider