Beta update tackles the Jumping accuracy

A new beta branch of CS:GO, version, addresses jumping accuracy rates across all weapons.


Jumping inaccuracy has been a long standing problem in CSGO. Certain weapons seemed to offer very easy kills when used while jumping.

After addressing critical and competitive-gameplay bugs related to hitboxes and Smoke greandes, Valve have now turned their attention to this issue and detailed a new system which calculates jumping accuracy that is tied to mid-air velocity.

This update can be read in their latest update ( air time)