Interview with Gamers2.Scream

Scream has been an instrumental part of almost any recent French roster that has been succesful. The One Tap Machine as he is called used to be shunned by French CSGO professional players. However his game has improved multi fold and the scream we see today has a much better gamesense and play. His integral role in the Gamers2 team extends way beyond the Computer screen. He has formed friends for life.

TheScoreEsports conducted an interview with Scream yesterday. We provide you with some excerpts from the Interview :


In the “Second Shot” update from Aug. 3, changes were made across all weapons that improved tapping and short bursts. It’s been over a month since that update, did you notice an improvement in your own game? Have you noticed other players shifting over to tapping more?

Yes. The first bullets are more accurate and it feels good for me. I don’t know how big it impacts other players, but I’m really happy with it.

I guess people will just need to be used to it again, but they won’t change their playstyle because of this. It actually helps everyone to have the first bullets more accurate, not only my style.

G2 have looked hot and cold in the middle part of 2016. What are the factors in the team’s apparent inconsistency? What are you guys doing to keep this momentum going?

Well, we have been on vacation for four weeks without practicing, etc. and it affected us a lot. We lost some principles we had, and of course some momentum, but it’s getting a lot better since a few days. We are just practicing as much as possible, as a team and individually.

Confidence seems to be a huge factor in how you guys perform, moreso than other teams. What are the things that make you guys lose your confidence, and what do you guys do to regain it?

It’s not really only about confidence, we are just trying to keep things simple and clear. Playing with our strengths, being able to adapt quickly, improving our communication and firepower.

Alexandre “bodyy” Pianaro​ came on to the team in April and so the roster has been stable for almost six months. What are your thoughts on the potential of this roster? Where does the team need to improve?

We still need some experience of course. We are quite a new team with not many events together, but the next events will be crucial to know what we really need to work on. I guess we need to work on a lot of details mostly, to make it a perfect team.

Another change that came back in April was Richard “shox” Papillon taking over as the in-game leader. How would you describe playing under his leadership in comparison to the other leaders you’ve played under?

shox’s lead is more about using his players as they should be used; trust them and let them free. For example on T sides, SmithZz [Edouard “SmithZz” Dubourdeaux] and I are calling most of the time.

I’ve never played like that with any leader, but I feel like it’s the playstyle to have. Still need some experience with it though.

G2 and your French cousins/rivals in Team EnVyUs have been at the top of French CS:GO for a while now. There’s also Millenium, as well as LDLC with former teammate Kevin “Ex6TenZ” Droolans, but neither come close to being a top tier team. What is your opinion on the health of the French/Belgium scene?

I think there’s a lot of potential in France, but once again, French teams aren’t really consistent and change roster every time. That’s the biggest problem I think.


G2 were one of the few teams to never really make use of a coach, do you believe you guys will benefit come the next Major, given the coaching ban?

We never used a coach because we don’t really want one. I think it won’t help us or we don’t feel the need for it yet, though someone that analyzes other teams is a very good thing that everyone needs.

Going into ESL One New York, what do you think of the Swiss-system used for the group stage?

I think it’s an amazing format, for the viewers and for the players. There are a lot of games and the best teams go through. What else do we need?

You guys know that your opening matchup is against Astralis, but you won’t know which team you’re facing next until after the first matches are done. How does that affect the team’s preparation for the event?

As always, we will analyze some of their maps. But we won’t prepare anything big, just play our own game and try to make less mistakes than them.

From ESL NY and onward, what do you guys hope to achieve in the season leading into the next Major?

We just want to win every event, but we will take it one-by-one, map-by-map and see how everything goes! But I know we can if we want. We are a different team from SLTV already, and it feels amazing to see our progress.


Check out the original and full interview at ScoreEsports.