SMITE Esports is at a point of exponential growth, with the second SMITE World Championships coming up in January. The SMITE World Championships, or SWC, will be held during the 7th to the 10th of January 2016. Teams from Europe, North America, Oceania, Latin America, Brazil, and China all play in their Regional Pro League Series to qualify for a spot at the World Championships for a share in $1,000,000.
Europe and North America each have two team slots at the World Championships, with one wildcard slot fought between them. Latin America and Brazil have one slot each, China has two slots, and Oceania also has one slot.
Europe and North America
Europe and North America have the same format of Pro Leagues. Eight of the best teams in each region play each other twice in sets of two matches across ten weeks. The top six teams in each region with the best win/loss ratio qualify for the Regional Championships!
The Regional Championships consist of the top six teams from each region fighting it out in their own brackets for a place in the SMITE World Championships. The top two teams from each region earn that spot at the SWC while the third place from both regions play against each other for the very last chance at making to the SWC through the wildcard seed. This tournament is typically played over six days.
Running in parallel to the Pro League, both regions have an open tournament called the Challenger Cup, in which anyone can play in weekly single-elimination tournaments to earn points. At the end of the Challenger Cup and the Pro League the two teams with the highest points earn the chance to play for a spot in the SMITE Pro League. These two teams play in a best of five series against the two relegated teams from the Pro League to determine who can stay or take a place in the Pro League.
The Brazilian Pro League consists of six teams that play in a round robin format, playing each other once over five weeks in sets of two matches. Teams earn points based on results: 3 points for 2-0 to the winning team, and 1 point for each team for 1-1 results.
The top four of the Pro League qualify for Arena X5 2, their version of a LAN qualifier for Regionals, taking place on October 17th and 18th 2015. The top two teams qualify for Regionals, and the bottom two go to the wildcard tournament where they play against the bottom of the original Pro League, and two other qualified teams from the wildcard qualifiers. The top two of the wildcards qualify for the Brazil Regionals and the winner of Regionals qualifies for the SMITE World Championship.
The China Pro League is a one week, 16 team round robin where the top eight advance to a one week, eight team round robin tournament in which the top four qualify for Regionals. The top two of Regionals, which is a double elimination tournament, qualify for the SWC.
Latin America Pro League is split into the North and South regions. The top team of both North and South Pro Leagues go to Regionals while the bottom five of each go to their respective relegations with three Challenger Cup teams. The winner of each of these qualify for Regionals, and the winner of Regionals qualifies for the SWC. The Latin America Regional Championship will be played on the 7th of November 2015.
2015 marks the first year of the Oceania Pro League, as the Australian server was release in October of 2014. The eight best teams in Oceania play in a round robin format, playing each other once in a set of two matches every week for seven weeks. The top two teams at the end of the Pro League automatically qualify for the Oceania Regional finals at PAX Australia. The six other teams from the Pro League are then relegated to the Challenger Cup which is run quite differently to the European and North American Challenger Cups.
The Oceanic Challenger Cup Qualifier tournament consists of 14 teams. These teams are the bottom six teams from the Pro League, the top six teams from the Challenger Open Ladder, plus two wildcard entries from the LAN Winners Qualifier. The winner of the Challenger Cup takes third seed into the Oceania Regional finals while second place takes fourth seed.The Oceanic Regional Finals typically take place at PAX Australia over two days.